As soon as someone operates the door handle, the match (1) will set the fuse (2) on fire. The rocket (3) will launch using the attached sickle (4) to cut the rope that holds up the steak (5). The steak will drop into the cage feeding the snake (6). The sound of the sneak eating the steak will be recorded by the microphone (7) and be played back by the megaphone (8) to scare the hamster (9). The hamster will turn the generator (10 which powers the light bulb (11). The light bulb will shine thru the magnifying glass (12) lighting the candle (13), which in turn will burn the rope thatís holding up the shoe (14). The shoe will drop flipping over the switch (15) which will start the reel to reel player (16) to lower the magnet (17) which opens the lid (18) revealing the mouse. The cat (19) on the scale (2) will chase the mouse causing the weight (21) to lift the other weight (22) causing the watering pot (24) to poor water into the bowl (25). The weight of the water will push down the scale (26) tipping the dart (27) on the metronome (28). The dart will pop the balloon (29) scaring the dog (30) who will pull the scissors (31) cutting the cord releasing the pendulum (32) propelling the toy truck into the bucket (34) causing the scale to switch on the light (35).